![]() ![]() Return _start_engine(engine_name, tk, None, context)įile "C:\Users\dfult\AppData\Roaming\Shotgun\reeltv\\cfg\install\core\python\tank\platform\engine.py", line 3172, in _start_engineĮngine = class_obj(tk, new_context, engine_name, env)įile "C:\Users\dfult\git\tk-substancepainter\engine.py", line 191, in _init_įile "C:\Users\dfult\AppData\Roaming\Shotgun\reeltv\\cfg\install\core\python\tank\platform\engine.py", line 197, in _init_įile "C:\Users\dfult\git\tk-substancepainter\engine.py", line 447, in pre_app_init Just import a UDIM image sequence from your resource, just drag and drop it in the new fill layer, and each texture will automatically be assigned to its respective tile.The new snag is getting the client to connect File "C:/Users/dfult/git/tk-substancepainter/startup/bootstrap.py", line 83, in start_toolkit_classicĮngine = _engine(env_engine, context.sgtk, context)įile "C:\Users\dfult\AppData\Roaming\Shotgun\reeltv\\cfg\install\core\python\tank\platform\engine.py", line 3012, in start_engine With the first new UV Tiles project in Substance Painter, the set-up is to just opt-in the UV Tiles (UDIMs) workflow and use your. When working on a mask in the viewport, only the mask is updated not the texturing.Īrtists can gain time pausing computation multiple costly actions, such as the application of several smart materials on a complex project, will be queued until the computation is un-paused, triggering calculations.Bakes load asynchronously, taking less space.Save projects at least 30% faster, saving only what has changed since the prior save.Open large files faster: viewport textures computation launches when the user selects the texture set.Artists will notice a significant performance boost, due to the introduction of a new workflow that allows users to paint across UV Tiles and at much higher resolutions resulting in ways to make the texturing workflow faster and lighter. ![]() Adobe released an update to Substance Painter, its 3D painting tool, bringing it to new heights of definition, optimization, and maneuverability. ![]()
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